FASHION AND LIFESTYLE BLOG RUN BY BILINGUAL BRITISH TWINS HOLLY & SUMMER READ

Thursday, 3 December 2015

Screenwriting & Directing: n'9 & 10 - The future of film and 360° storytelling, Summer READ

What is the future of film?

Film is an art that is constantly evolving, from the introduction of sound to the introduction of color and more recently (in the past 40 years) digital/special effects. The introduction of new technologies intensifies the cinematic experience. These technologies are impacting the world and how we see it, and everything is lived at a very fast paced. These new technologies make us contemplate the future of film: what will going to the cinema be like in 15, 20 years?

One interesting concept is that of interactivity: today, videos games are still not considered as ‘high art’ (like film), despite the cinematic connotations it has. They allow for the player to interact with the fictional world. This, I believe, is the future of film: cinema goers will eventually be protagonists in the films, interacting with the virtual/fictional world. Film will become an immersive experience, a virtual reality space in which the viewers aren’t simply sitting in a dark room, but active in the diegesis of the film. However, this puts into question the very concept of filmmaking: giving the moviegoer complete control of what they see would threaten the art of cinematography and editing (frames, shots etc). It also puts the question of narrative into perspective: would there be a narrative? Or would it be the viewer wondering around at will? Many of these questions were raised when 3D and IMAX came along, however they haven’t taken over cinema, but simply contributed to the now big umbrella term of cinematic experience. I believe that cinema will become a more diverse experience, with the audience able to choose from a number of different experiences. 

360° storytelling:


It's an interesting concept but something that would be difficultly transferred into cinema: it would confuse the viewer in terms of gaze: being able to look anywhere would mean the viewer could miss important details concerning the film narrative. The film would have to have an object, or a person, a visual chain of events that would help direct the viewers gaze. 360° storytelling may be better suited for documentaries such as nature, architecture etc.
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